Robinsons Resa was an interactive transmedia theatre performance at Helsingborg Citytheatre, about Robin and the teddybear Robinson, all alone on a small lifeboat after a shipwreck.
We created an augmented reality app and installations to add layers to the story. Through their mobile devices the audience could trigger video clips and 3Danimations to find out more about Robin’s possible backstories, and choose their own version.
The experience began already out in the streets. Looking at the poster through the app triggered a film, making the image come alive. Music playing, a thunderstorm appeared, the tentacle of an octopus grabbed the boat, and then the storm calmed into sunshine.
In the foyer three different rooms were displayed where the audience could enter and look around; each a version of Robin’s room just after he/she/they left, and thus three different versions of Robin and the backstory. Each room had trigger points with video clips adding to the story.
The flooded room
The exploded room
After the stage performance the audience got to meet the characters in the foyer, and were each given a postcard triggered with a filmed clip. When using the app the video showed the actors thanking the audience for coming, asking for their ideas about the story andfuture adventures of Robin and Robinson, and redirecting them to the website to continue the experience.
Since the performance was aimed at young audiences the website also contained pedagogical material, connected to the performance, to download for teachers.